Designing artefacts as story-catalysts
NYC: Eying the pie sleigh
NYC: Only the sharpest tool are good enough for crafting cardboard-induced narratives
GOTHENBURG: Fresh eyes and bloody hands
MALMÖ: First Person Candy-Vest
MALMÖ: Blueberry soups for the anti-caffeinists
NYC: Story Catalyst materials and tools
MALMÖ: If you just bring enough boxes on your shopping tour something interesting is bound to happen
LUND: Involving other people always makes a better story
MALMÖ: Off to get candy for the kafferep
MALMÖ: Not all shop owners are prepared to accept complaints involving fruits that suddenly transformed into cardboard
MALMÖ: Fiften quick minutes of ideating
LUND: All great stories include some kind of conflict or problem - sometimes involving red cars
NYC: A selection of more or less post-optimal footwear
NYC: Don't let those pies escape
NYC: Entagled students on their way to the candy store for post-coffee mints
NYC: The ITP Coffee Squad pose for their own camera
LUND: "The Adventure Generator"
MALMÖ: Cardboard loves coffee
LUND: Self-handicapping coffee-shopping enables social interaction with flannel shirted strangers
MALMÖ: Thumb of rules
MALMÖ: Too easy?
GOTHENBURG: Trying to be creative without using the third hand
GOTHENBURG: Subtle story augmentation
MALMÖ: Angular, social carboard garment
LUND: Storskopan takes you on a well-balanced tour on the edges of proper supermarket behaviour